Or be nudists, or drug-stupor mystics, or piratical raiders, or charity-focused givers, or pain-loving animal sacrificers, or dance-party techno ravers, or rustic ranching cowboys, or many many more". Colonists can carry medicine now to use directly on a battlefieldįor the new Ideology expansion, the developer mentioned they wanted to expand on how people role-play their colonies allowing you to actually create a proper belief system, "You can play as tree-worshipping cannibals who carve skulls into every piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form using exotic technology.New drag-formations to arrange fighters.Enemies can now breach your walls with special tools.The faction goodwill system was reworked.Animals are more productive with more focused roles.A new pens-and-fences system for animals.After reading through what they said about it some highlights include:
Note to players: This mod will not change your game, but. Stay tuned for updates to out of date mods as we move into 1.3. After being worked on for 15 months, the free upgrade is understandably big. JecsTools for RimWorld 1.3 Adds modding components to RimWorld: spell casting, weapon slots, oversized weapons, and more lbmaians 1.3 and 1.2 updates have been merged and are now available on the main JecsTools branch. The release of 1.3 is due in approximately two weeks, with the Beta to give modders a little extra time to ensure compatibility. Some huge things are coming to RimWorld and soon too, with Ludeon Studios announcing the major RimWorld 1.3 update is now available in a Beta and a big new Ideology expansion was announced.